FLCT - Fast level creation tool and script wizard for Unreal Engine (UDK)

This program is used for fast creating levels and fast script creation. You simple add cells for buildings, forest and create different objects and export file to the UDK. Program creates .t3d (geometry), .kis (animation) and .bmp (minimap) files.

For example, this scheme (creation time=5 minutes):

Become:

First steps (help, FAQ)

Demo version has limited sizes (number of trees, number of cells etc.) and saves was disabled, but all other things are working. If you need full version, please contact by E-mail (bludnikovm*rambler.ru, * must be changed to @)

flct1_56.zip - Download last version.

(!) Night Vision was added (N-key).

flct1_55.zip - Download version.

(!) Added new AI (RudeEnemy - very similar to the EnemyAI but it doesn't uses pathnode). Fixed some bugs.

flct1_54.zip - Download version.

(!) "New game" now enables recreate project (no need delete). Fixed some errors (phantom healthbar in newer versions of UDK, healthbar on map, compilation errors whith no inventory options...).

flct1_53.zip - Download version.

(!) Added new type of minimap - rotated map (always rotated in walking direction).

flct1_52.zip - Download version.

(!) Was added radar (optional). Fixed error in new UDK with touch-screen (now there are options for new/old UDK version).

flct1_51.zip - Download version.

(!) Was added enemies on minimap (optional). Fixed some bugs.

flct1_50.zip - Download version.

(!) Was added images in readbooks. Now pawns can be selected/deselected (circle under pawn). Now focused pawn shows as selected pawn.

flct1_49.zip - Download version.

(!) Added in-game clock (working in game-related time). Fixed some bugs.

flct1_48.zip - Download version.

(!) Added read books functionality (BookActor and ReadBooks classes). Books can have many pages, paragraphs aligned left/right/center. Added desciption of DrawMap/DrawMiniMap in filesdesc.txt (outside generated directory)

flct1_47.zip - Download version.

(!) Added kismet node Go to level (Actions/FLCT). Added friendship variable for pawns (how they love or hate main character). Added love variable for dialogs (for branch dialogs depends on friendship level). Added love function for change friendship (relative current value).

flct1_46.zip - Download version.

(!) Chest now has close button. PrevLevel variable (with previous level name) was added. Minimap coordinates now can be setup relative right or bottom border (negative values). Now there is support of focus (L-key) (active pawn for target-related weapon).

flct1_45.zip - Download version.

(!) Now save system support returning to the previous map (very useful for RPG).

flct1_44.zip - Download last version.

(!) Added grenades (g key). Added command to change DefaultEngine.ini required for FrontEnd.

flct1_43.zip - Download version.

(!) Added minimap (on/off can be selected on generation time).

flct1_42.zip - Download version.

(!) Improved level map, now it shows user rotation. Add new type of enemy health indicator (bar). Fixed some bugs.

flct1_41.zip - Download version.

(!) Added level map (m key). Added health indicator of the enemies.

flct1_40.zip - Download version.

(!) Added using two weapon in two hands (in create weapon dialog). Added item placement in editor (key i).

flct1_39.zip - Download version.

(!) Fixed some bugs: (deleted bad autosave on programs start, mana etc. grow in pause time). Added Compile/Run command for quick test generated project. In classes description file was added section, which describe how compile project in FrontEnd. Added new steel weapon type (with animation, require AnimNodePlayCustomAnim node in AnimTree). Updated thirdparty person Fishman animtree (now it has AnimNodePlayCustomAnim).

flct1_38.zip - Download version.

(!) Mana, stamina and energy now can regenerate. Cave generator was improved: was added second algoritm with diagonal walls creation.

flct1_37.zip - Download version.

(!) Modular pawn generator had been improved. Was added cave generator (3 key), placing monsters in editor without kismet (m key).

flct1_36.zip - Download version.

(!) Was added parameters mana, stamina and energy (in GroupPawn). Added HUD for mana, stamina and energy. Archive with thirdparty persons now moved on special page. Added buttons to quickly start FLCT site from the program. Improved AnimTree for Fishman person (4worlds).

flct1_35.zip - Download version.

(!) In editor was added left panel (for editing by mouse). Added money variable for use in conditional dialogs. Added new items to modify project dialog. Added model/animation from 4worlds.ru (free for commercial use).

flct1_34.zip - Download version.

(!) Modify menu was added. Now you can change menu colors, font etc. in already generated files without manual code edit.

flct1_33.zip - Download version.

(!) Add UseRotateActor (things for use it with change rotation and/or scale on use), useful for doors, moving bridges etc. Some changes in program design (added Run Script Wizard button)

flct1_32.zip - Download version.

(!) Improved dialog system (added mouse support, save/load, now in conditional dialogs may be used more complex expression (with brackets and &&/||/! operations). Added inc/dec/test dialog item commands.

flct1_31.zip - Download version.

(!) Added dialog system. Added variables system (for dialog branching etc.).

flct1_30.zip - Download version.

(!) Added modular pawn generation (pawn from different body parts, you can setup body in generation time or in editor or script)

flct1_29.zip - Download version.

(!) Different AI class (for traders/NPC) was added. Added UseActor (needed for quest use objects, for example)

flct1_28.zip - Download version.

(!) Improved traders (mouse is working now ,there are buttons for buy/sell/close/change panel, in trader generator now you can enter shopname, items, commision etc.).

flct1_27.zip - Download version.

(!) Added traders (in Generate EnemyPawn) which has some goods and can buy from player (Enter - move left<=>right, E - buy/sell).

flct1_26.zip - Download version.

(!) Added perks-tree drawing (lines connecting related nodes). Added multilevel perks (many upgrade levels, current level/maxlevel draws on icon). Now body with inventory doesn't disappear.

flct1_25.zip - Download version.

(!) Added perks dialog (P key).

flct1_24.zip - Download version.

(!) Added select class dialog may appear when New Game is selected. Character parameters dialog may appear too.

flct1_23.zip - Download version.

(!) Added different cameras (sidescroller, strategy, topdown etc., switched by F1). Added AddExp function for adding experience.

flct1_22.zip - Download version.

(!) Added using mouse to the RPG-parameters (C key). Now RPG-parameters are saved.

flct1_21.zip - Download version.

(!) Added RPG-parameters (C key). Added HOWTO section to the filedesc.txt with information how change script (menu, images etc.)

flct1_20.zip - Download version.

(!) Fixed some bugs. Chest inventory now is saved. Create Enemy now generate placeable pawn. Now there are questions about first/menu map name.

flct1_19.zip - Download version.

(!) Added Chest//Body search functionality (TakeChest class and open/take chest dialog). Added special Quest Mode - in this mode shooting is disabled.

flct1_18.zip - Download version.

(!) TakeActor now extends InterpActor and TakeActorStat extend StaticMeshActor. Added zoom (middle mouse button). Added Pawns Groups (Enemy, Friend, Crew...). Pawns now can accepts things from inventory (E or left mouse button if a pawn marked a Friend).

flct1_17.zip - Download version.

(!) Added TakeActor class for taking objects (quest,rpg). Now message press E appear if cursor point to Pawn or TakeActor. Had changed menu - now there are two different menu (Main Menu and InGameMenu).

flct1_16.zip - Download version.

(!) Added toolpanel - navigation or other buttons (recomended for mobile games, but can be useful for other types). Some improvements in inventory.

flct1_15.zip - Download version.

(!) Many improvements in rpg-inventory (added screen buttons, equip, take and use commands, sort modes (by name, by weight, by price). In the game folder now created file with class description. Inventories and hud now resolution independent.

flct1_14.zip - Download version.

(!) Now generated game (inventory, menu) works on touch-screen mobile. Added question about changing DefaultEngine.ini/DefaultInput.ini

flct1_13.zip - Download version.

(!) Improved inventory: added saving inventory, added mouse support in rpg-inventory, delete command, added rpg-inventory icons.

flct1_12.zip - Download version.

(!) Added RPG-inventory (with categories) generation and simple multiplayer.

flct1_11.zip - Download version.

(!) Added quest inventory generation (option in New Game).

flct1_10.zip - Download version.

(!) Added talking functionality (E on enemy pawn cause sound and text), Added weapon list when creating pawn. Pawns has base custom class.

flct1_09.zip - Download version.

(!) Added Edit/Add/Del weapon class dialogs. Added "register game" option only for register existing project in ini-files. Projectile weapon now creates new projectile classes. Added generation of the Ammo pickup class.

flct1_08.zip - Download previous version.

(!) Added close combat weapon generation (swords, axes etc.).

flct1_07.zip - Download previous version.

(!) In this version was improved weapon wizard (now you can select weapon mesh, textures for weapon. Now there are separate options for weapon modes (instanthit/projectile)).

flct1_06.zip - Download previous version.

(!) In this version was added save of the weapon, special WinTrigger actor to easily change map ingame when level complete (you can add it by hand in UDK or press ! in FLCT editor), added weapon wizard.

flct1_05.zip - Download previous version.

(!) In this version was improved menu (now mouse is working) and saves (now the program saves/loads not only map name, but position of all pawns).

flct1_04.zip - Download previous version.

(!) In this version was added standard program menu (Load, Save, Options, Quit - all are working) and QuickSave/QuickLoad. Now the program change DefaultInput.ini when you create game (for controlling menu and quicksaves/quickloads). You can do this from the Script Wizard (F11)/Create game.

flct1_03.zip - Download previous version.

(!) In this version was added - editing input keys (F11/Assign keys) and one error was fixed (all personality now work correct).

flct1_02.zip - Download previous version.

(!) In this version was added - script wizards (F11 key) and Castle Wall roof type.

flct1_01.zip - Download previous version.

(!) In this version was added terrain heght, some roof styles, different types of the sky.

flct1_00.zip - Download first demo version.

Archive with example (.t3d and .kis files in archive)

Donation

Donations are required to continue develop tools for Unreal Engine. I have many ideas of improvment Fast Level Creation Tools and other utilities, but if donations will be low, new version will not appear. Rambler's Top100 Рейтинг@Mail.ru